![]() In general, I take the shot with the highest expected value, and I try to save shots for higher expected value. When the 5% shot is 400 then the expected value is 20 cups, so it is good deal. ![]() When the 20% shot is 50 then it is 10 cups, too, and so is the 10% shot when it is 100, and the 5% shot when it is 200. The expected value of the 100% shot is always 10 cups. I pay attention to the expected value of each shot. I have not been particularly lucky, I am just running the odds. ![]() I've earned about 3k more on one server than the other. I'm playing on two servers, and I have a rogue's hideout on both, plus a watchfire and several victory towers each. So if ten folks are trying the 5% shot at roughly the same time, the award counter increases much more rapidly than if the increase is based on just your own attempts. My one suggestion: I would like to see the cup rewards increased based on whoever in the 'hood, rather than just me, is attempting the shot. I've not been particularly lucky, but it appears that I might be able to earn 2 SoK per server over the entire run of the event, and, considering they cost me nothing but time, that's not a bad reward at all. I don't know about anyone else, but I like Free Stuff. So, for me anyway, it's basically "Free Stuff!". While I have my problems with the event (and a suggestion below to spice things up a bit), I look at it this way: the event has not, so far, required me to do anything that I would not already do in the course of playing the game in order not only to 'earn' shots via the passage of time but also 'earn' shot packages (with the possible exception of buying forge points- I don't do that all that often).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |